AR VR
We used GrooveJones on a project where we had an incredibly ambitious but completely ill-defined goal coupled with an incredibly short timeframe. We found them thru online research, we had not worked together previously. From first call to event was about 3 months.
Our goal was to build a completely immersive experience for Mobile World Congress in Barcelona. For a number of reasons, we were very last minute and didn't really have a solid plan. We took a leap of faith on GJ following a great initial call, and they took a leap of faith on us.
The result was incredible - a 20x16x10' fully enclosed experience - our Holodeck! - all driven by Unreal Engine. All designed, scripted, engineered, filmed and built (in Spain working thru a ton of complexity with conference vendors and European rules....) in only 3 months. And just for fun they also did a companion headset based version for the people we couldn't fit into the Holodeck.
They were great to work with at every stage of the project and we will 100% be using them for future projects like this.
Alan Fletcher
Chief Product Officer, Aurea Software