Project Overview
The client was passionate about immersive VR experiences, wanting to create an experimental VR game mechanic centered around freeform cube manipulation, where players could snap, detach, and rearrange cubes with ease. The goal was to have magnet-like cubes that could connect and disconnect freely. We had to Handle smooth cube-to-cube interactions and Simulate a “magnetic” feel for attaching and detaching.Client
ConfidentialTags
gaming
VR Game
Game Development